This is still one of my favourite rig that landed me many opportunities.
I look forward to hearing what you think of the tools and continuing to improve them with the community over time! Join me over on Twitter at to join in on the discussion. This Wyrm girl rig is the side project made by Chonlawat Thammawan, you can download it for free for anyone who interests. There is a Getting Started Guide in the Red9 Studio Pack Git. Additionally the Studio Packs comes with the ability of mirror poses and animation and a bunch of other useful tools. The de facto official source on facial animationnow updated If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you.
When you’re ready to get more in-depth, we have a full set of tutorials covering the Animation and Rigging tools that come with UE4! The system is heavily using Red9 MetaData API which is part of the Red9 Studio Pack to track information an make it accessible during and after the rigging process. To see a preview of the toolkit, please check out this video. Take a look at some of the tools included below: Pose Editor:
The animation toolkit has tons of useful tools to speed up your workflow, including importing and exporting motion, the pose editor, space switching, and much more. This process takes under a minute to complete, and then you’re ready to start animating! Once you’ve completed your creation, you simply publish your character, which will send it through the auto rigger. In the image above are shots of the different stages of character creation, from the skeleton creation, to the joint placement, and even customizing your mannequin (if you don’t have a final mesh yet). The rigging tools allow you to create a character without the need for a model, or if you have a model, you can use that as well! The Animation and Rigging Toolkit (A.R.T) provides you with everything you need to create a character from scratch and get to animating in the shortest amount of time possible. Take your animation skills to the next level and start learning creature animation with this quadraped tiger rig crafted by three CG Spectrum experts Jeremy Chinn, 3D Modeler on Life of Pi, Morgan Loomis, Animation TD from Weta Digital and Steve Budd, Animator on Ted. Did you know that Unreal Engine 4 comes with animation and rigging tools for Autodesk Maya? Because it does! The same tools that our in-house animation team uses are also provided to our UE4 developers!